#ifndef ENUMS_H
#define ENUMS_H
enum treasure
{
	none, spider, ring, rat, map, owl, lizard, scarab,
	candelabra, chest, crown, book, moth, helmet, jewel, keys, purse,
	djinn, pumuckl, dragon, ghost, sword, witch, skull, bat
};

enum shape
{
	x_shape,l_shape,t_shape, i_shape
};

enum player
{
	pl1,pl2,pl3,pl4
};
#endif
